How to play
Koopia is a fast-paced, head-to-head dexterity game where precision, strategy, and clutch shots decide the winner.
Objective
- Be the first team to reach 15 points, or
- Win instantly by achieving a Koopia — landing one disc in each of your opponent’s six scoring pits during a single round.
Setup
- Divide players into two teams.
- Each team stands behind their own shooting line.
- Randomly choose one team to shoot first.
- Each team shoots a total of 8 discs per round.
How a Round Works
- The starting team places one disc behind their shooting line.
- From a stationary position, flick or push the disc toward the opposite end.
- The goal is to land the disc fully inside one of the opponent’s scoring pits.
- The opposing team then takes their turn.
- Teams alternate until all discs have been played.
End of the Round
- Once all discs are played, scoring begins.
- If neither team has won, clear the board.
- The team with the fewest points starts the next round.
Scoring
- Disc fully inside an opponent’s scoring pit = +1 point
- Disc that lands in your own scoring pit = –1 point and is immediately removed
- Partial discs do not score
Scoring Example
Team A lands 3 discs in Team B’s pits.
Team B lands 2 discs in Team A’s pits and 1 disc in their own pit.
Team A: 3 points
Team B: 2 − 1 = 1 point
Winning the Game
- Achieve a Koopia () to win instantly.
- Or be the first team to reach 15 points after any round.
- If both teams tie at 15 points or both achieve a Koopia in the same round, play an Overtime Shootout.
Overtime Shootout
- Clear the board of all discs.
- Both teams play one full round, shooting all of their discs.
- No points are tallied.
- The team that lands the most discs in their opponent’s scoring pits wins.
- If tied, repeat the Overtime Shootout until a winner is decided.
Additional Rules
- Discs cannot be moved by hand during play.
- Partial discs in scoring pits do not count.
- Discs may score via ricochet or by knocking other discs.
- Discs may be flicked from anywhere behind the shooting line.
- You may not strike an opponent’s disc that is behind your shooting line; shots must go around them.
- If you hit an opponent’s disc on your side of the shooting line, it is removed and replaced as close as possible to its original position.
- No strict time limit, but keep play moving.
- Any disc that leaves the board is removed for the remainder of the round.
House rules are welcome. Koopia is designed to be competitive, fast, and fun with friends.